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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Display ¶
type Display struct {
Id int
Rotation int
ScaleFactor float64
TouchSupport string
Monochrome bool
AccelerometerSupport string
ColorSpace string
ColorDepth int
DepthPerComponent int
DisplayFrequency int
Bounds *Rectangle
Size *Size
WorkArea *Rectangle
WorkAreaSize *Size
Internal bool
}
func JSValueToDisplay ¶
type Point ¶
func JSValueToPoint ¶
type Rectangle ¶
func JSValueToRectangle ¶
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